game Making & Design











{April 7, 2006}   First person shooter

1. Provide an outline what the video is about.
The video is about a family that is concern about their 16year old son playing to much video game. Their son chooses to ignore reality and rather play his game. Their son disagrees with his parents because his parents think the violent game is addictive and he says it’s not like drugs. He enjoys playing violent games because it keeps him busy. One of the people would get up 6 in the morning because he is so addictive to it. The boy’s father asked his son to choose between the video game and school and the son chose the video game and dropped out of school. Parents thought to band the game at home but then their children would go play the game at their friend’s house and come home late even though it’s on school nights. The boys also went a competition where they had to take their own computer to the challenge and the winner would receive award. Most boys that are 13 years would go to stores and buy M17+ games.

2. What would you have done if you were the parents?
If I was the parents I would let them do their homework first and check that they have done it. And then maybe after let them play for a few hours.

3. Is it an concern that this might happen to either you or someone you know (video game addiction)? Explain
It is a concern because children get addictive and might do these types of things in real life. Yes I do know someone who is addictive to violent video games. The person I know who is addictive to these types of games would do nothing or go nowhere but stay in the house and play video games. He would get up early in the morning until late at night and play.

 4. In your opinion are video games addictive in a dangerous way?
In my opinion I think it depends what type of game it is. If you play most games a lot their might get boring after awhile but these violent games take a lot longer until children find it boring. It can be addictive in a dangerous way because if you play it too much you can get seizures and your brain can get damage. After playing these violent games a lot of children might think its good to kill people or when they don’t get them way they can go violent very quickly. In the video it showed that a mother was asking to her son do something and he threw the table at her.



{April 1, 2006}   fly2dasky

Howdy peeps….

If you sad and lonely go to this site www.fly2dasky.wordpress.com you will laugh soooooooooooooooooooooooooooo………………….. much. I recommend that you go to the toilet first. She is a good friend of mine and she knows how to cheer me up when i'm down. If da site don't work go to my blog roll and click on fly2dasky.

Remember go to the toilet before you visit this site. Don't say i didn't warn ya

peace ya



{March 31, 2006}   helpful website

hey

Attention all teenages here is a good website to keep in touch with ur friends. www.msn.com

Its good trust me

Ciao



{March 31, 2006}   problem8- sooooooo difficult

i tried to do problem 8 from other people's blog's who have already done it for inspiration. Well it kinda worked when i do something then something else goes wrong. And also the problem is I am trying to do it at home. Now i don't have Mr. Kerr to help me. Oh well i'm going to try again and hopefully it will work

 wish me luck…………..hahahahaha………………….jokes

Ciao 



{March 29, 2006}   Problem 7

Hey here is problem 7 I just finished problem 6 whooo…… finally. Anyway better start bloging problem 7.

Problem

*Make a timer which counts up or down how much time is
left to play.

Solution: *Doing the timer so you don't have to add an "sprite" just an "object". Go to "object" and then "add room" and create a room for your timer.

*In the objects thing click "add event" and click on create. Go to the "control" tab and drag the "set the value of variable" over to the actions part. In the box where it has variable type in "mytime" or where it says value put 30. DON'T TICK THE RELATIVE BOX.

*Go to the "main2" tab and drag over "set an a alarm clock" to the actions part. In the box where it has "number of steps" type in "room speed" and keep the bottom part the same and then click ok. REMEMBER DON'T TICK THE RELATIVE BOX!

*Go to "add event" and click on alarm button and click "alarm 0". Go back to the "control" tab and drag "set the value of a variable" and in the "variable" box type in "mytime" and in the "value" box put -1. This time DO CLICK THE RELATIVE BUTTON! then click ok.
*Go to the "add event" button again and go to "draw" tab and drag the capital A "draw a text" over to the actions partand type in the "text" box 'time='+string(mytime) and just keep the x and y values the same.

*In the room that you created before add in your timer and place it anywhere in the room you like. Don't worry if there is a question mark on the ball that just means that there is no sprite used just the object.

*I went to Pikmik's blog for help! thanx pikmik.




{March 27, 2006}   ANGDIG

If you still have problems go to my good friend Angdig. She is a pro in game maker but i still know more than her LOL………………hehehehehe jokez.

www.angdig.wordpress.com if you can't view her website just go to my blogroll and click on her name!

c ya



{March 27, 2006}   problem 6

Hey ya people
Here is problem 6, is it just me or is the problem getting difficult and difficult each time.

Problem: A ball goes through a goal and the score goes up by one…the score does not go up if the ball misses the goal.

Solution: *Go to “add sprite” and open up a ball and a wall for the goals. For you lazy people who likes keyboard shortcuts you can go Ctrl+Alt+S.
*I used a soccer ball which is in the yellow “various” folder. The wall is in the yellow “maze” folder.
*You don’t have to use a soccer ball if you don’t want to, there are other coloured balls.
*When you have your sprites ready go to “add” and scroll down to add objects add your ball and wall. I did the wall first because it easy to do and then I did the ball after.
*Now add your objects in your room and then open up your "ball" object again.
*Go into the "control" tab and look for the "if an expression is true" *hint* it has a big question mark on it. Drag it into the "Actions" section and click on it when the menu pops up y is less then 0 don't tick the NOT box just click ok REAPEAT just click ok.
*Go into the "control" tab and go down to start a block and end a block if you can't find it is big, blue triangles. You have two choices either to drag both blocks over at the same time or drag the start of a block over and add all your events in and then after put the end of a block.
*Go to "score" and drag "set the score" over and in the box where its says new score put 1 and then tick the relative box and then click ok.
*Go to the "main1" tab and look for the "destroy for an instance" drag it into the actions section and keep all defaults the same and click ok.

*Go to "create an instance for an object" you will find it in the "main1" tab section in the object box click on the blue thing next to it and choose your ball. Where it has the "x" and "y" value work out where the middle of your room is by moving the cusor (your mouse) around the room until you get to the middle. You have now completed the "STEP EVENT".

Object

*Go to "add event" and go to "collision" and make it collide with your goal. When the menu pops up go to the wall.

*Now go to the "move" tab and go to "bounce against all objects". Keep the defaults the same. DON'T CHANGE ANYTHING!!!!!!!!!!!!!!!!!!! then click "ok"

*Stay in the m"move" tab and go to "jump to the start position" and when the menu pops up, just click ok and keep defaults the same.

*Still in the "move" tab? If not go back to the move tab and drag the red arrows into the actions section by the way it is known as "Start moving in a direction". Click the stop button. *hint* the square button then click ok……….DONE!

*I will get a picture of the game later on and blank4aname and mr. Kerr help me. 





{March 6, 2006}   problem 5

Howdy peeps here is problem 5 i must say its a bit difficult but see how you go with it.
Problem: Make one object follow another object

Solution: *Open up the object that you want to be the one that the other objects follow (in my case I chose the ghost)

*Go to “add event” and then go to the “other” tab and “outside room” and click on it and then go into the “move” tab and then you look for “jump to a random position”. keep all defaults the same ok.

*Then you go to “add event” again and then go to “step” and a small menu will pop up choose the first one which says “step”.

*You must then go to the move tab and then look for the “move in the direction of a point” icon and set the speed and keep the x and y as default.

*If you want it to go in random positions go to “create” and then go to the “move” tab called “set direction and speed of motion” and with direction, if you want it to go in a random motion, type random(360) (360 MUST BE IN BRACKETS) and then set your speed to whatever you like.

* Mr. Kerr helped me alot with this one because my ghost and the followers went into one
corner.

Clipboard01.jpgClipboard3.jpg



{March 6, 2006}   problem 4

Hey,

Just another boring lesson in computing blogging about gamemaker. So lets get to it and do problem 4.
Ok problem four was easier then i thought it would be. So here is the problem and solution typed up for you.

Problem: When a bullet hits a character, the character explodes and the explosion then disappears. Provide information about how to play the demonstration in Game Information.

Solution: *Go to “add” then “add sprite” and add a enemy (in my case chose a blue ghost) and an explosion,

*then go to “add” and then “add object” i did the ghost one first, because for me i found it much easier to do and then do the others.

The enemy

* Go into “add event” and go down to collision and put it in so that the ghost collides with your bullet. (my bullets is the bear)

* go to “main 1” and look for the “change the instance” just a tip its under the “create an instance of an object. set the “change into” into the explosion and keep the “perform events” as default. Then you click “okay”

The Explosion

*Go to “add event” and then go to “other” *tip* it has a little green diamond and scroll down to the “animation end” and click on it

*Go back into main 1 and find the “destroy the instance” button, when you open, the destroy the instance, don’t do anything just press “ok” REPEAT JUST CLICK OK. Add your ghosts into the room, you can make them move or stay still.

*Oh and one more thing go to game information and type up how to play the game.

I’ll get the picture of the game and information next lesson because its nearly time to go.



{February 28, 2006}   How to add sound to gamemaker

Hey,

Just another helpful hint to add sound to your game.

*go to “add” then “add sound”or the shortcut way for you lazy people Ctrl+ Alt+U

*click on load sound and go to your files and choose a sound you like

*press the “play” button to llisten to your sample of the sound you selected
*if you like the sound, press “ok” and give it the name that it had in your file.



et cetera